Difference between revisions of "Template:Transient extended infobox"

no edit summary
(Removed previous tests and added IDs to the properties to find them more easily)
Line 369: Line 369:
}}
}}
-->
-->
<!--
 
{{#vardefine:charge skill subobj|
{{#vardefine:charge skill subobj|
  {{#if: {{{cs|}}}
  {{#if: {{{charge skill id|}}}
  |{{#ask:
  |{{#ask:
   [[Has game context::Skill]]
   [[Has game context::Skill]]
   [[Has ID::{{{cs|}}}]]
   [[Has ID::{{{charge skill id|}}}]]
   [[Has effect ID::1]]
   [[Has effect ID::1]]
   |link=none
   |link=none
Line 384: Line 384:
}}
}}


{{#vardefine:charge skill en name|
<!--{{#vardefine:charge skill en name|
  {{#if: {{#var:charge skill subobj|}}
  {{#if: {{#var:charge skill subobj|}}
  |{{#show: {{#var:charge skill subobj}} |?Has English name }}
  |{{#show: {{#var:charge skill subobj}} |?Has English name }}
Line 440: Line 440:
{{#vardefine:transient id|{{{id|{{#if:{{{jp title|}}}|{{#masterdata:Card|{{{jp title|}}}|id:name.title}}}}}}}}}
{{#vardefine:transient id|{{{id|{{#if:{{{jp title|}}}|{{#masterdata:Card|{{{jp title|}}}|id:name.title}}}}}}}}}
{{#ifexpr:{{#var:transient id|}}<2|{{#vardefine:transient id|}}}}
{{#ifexpr:{{#var:transient id|}}<2|{{#vardefine:transient id|}}}}
<!--searching for skill specific evolutions now that id is estabilished
This is a temporary solution until the original template creator comes up with a better way to link those skill evos with their respective units-->{{#if:{{#vardefineecho:sse evo|{{#ask:
  [[Has key::Sse linker]]
  [[Has transient ID::{{#var:transient id|100000}}]]
| ?Has skill subobject
| limit=1|headers=hide|link=none|searchlabel=-|mainlabel=-
}}}}|{{#vardefine:has skill evo|true}}}}
{{#vardefine:charge skill weapon|{{Weapons|{{#replace:{{{charge skill pattern|{{#ifeq:{{#var:weapon type}}|?||{{#var:weapon type}}}}}}}|Weapon Spread |}}}}}}
{{#vardefine:charge skill weapon|{{Weapons|{{#replace:{{{charge skill pattern|{{#ifeq:{{#var:weapon type}}|?||{{#var:weapon type}}}}}}}|Weapon Spread |}}}}}}


Line 491: Line 484:
| Has base skill ={{#if:{{{base skill 3|}}}|{{#var:base skill 3 subobj|-}};2;{{{base skill 3}}};{{#var:base skill 3 en name|{{{base skill 3}}}}};{{#var:base skill 3 desc|[?] ? / ?%}};{{#var:base skill 3 raw desc|[?] ? / ?%}};{{{base skill 3 id}}}}}
| Has base skill ={{#if:{{{base skill 3|}}}|{{#var:base skill 3 subobj|-}};2;{{{base skill 3}}};{{#var:base skill 3 en name|{{{base skill 3}}}}};{{#var:base skill 3 desc|[?] ? / ?%}};{{#var:base skill 3 raw desc|[?] ? / ?%}};{{{base skill 3 id}}}}}
| Has base skill ={{#if:{{{base skill 4|}}}|{{#var:base skill 4 subobj|-}};3;{{{base skill 4}}};{{#var:base skill 4 en name|{{{base skill 4}}}}};{{#var:base skill 4 desc|[?] ? / ?%}};{{#var:base skill 4 raw desc|[?] ? / ?%}};{{{base skill 4 id}}}}}
| Has base skill ={{#if:{{{base skill 4|}}}|{{#var:base skill 4 subobj|-}};3;{{{base skill 4}}};{{#var:base skill 4 en name|{{{base skill 4}}}}};{{#var:base skill 4 desc|[?] ? / ?%}};{{#var:base skill 4 raw desc|[?] ? / ?%}};{{{base skill 4 id}}}}}
| Has charge skill ={{{charge skill name|}}};{{{charge skill jp name|}}};{{{charge skill description|}}};{{#var:charge skill weapon}};{{{charge skill id}}}
| Has charge skill ={{{charge skill name|}}};{{{charge skill jp name|}}};{{{charge skill description|}}};{{#var:charge skill weapon}};{{{charge skill id|}}}
| Has illustrator ={{#if:{{{illustrator|}}}|
| Has illustrator ={{#if:{{{illustrator|}}}|
   {{#vardefine:counter|0}}
   {{#vardefine:counter|0}}
Line 985: Line 978:
       <th>[[@@@@|{{#show:@@@@|?Has English name|link=none}}]]</th>
       <th>[[@@@@|{{#show:@@@@|?Has English name|link=none}}]]</th>
       <td>{{#masterdata:SkillDescription|{{#show: @@@@ |?Has ID}}}}</td>
       <td>{{#masterdata:SkillDescription|{{#show: @@@@ |?Has ID}}}}</td>
    </tr>
    }}
    {{#if: {{#var:sse evo|}} |
    <tr>
      <th>[[{{#var:sse evo|}}|{{#show: {{#var:sse evo}}|?Has English name}}]]</th>
      <td>{{#masterdata:SkillDescription|{{#show: {{#var:sse evo}} |?Has ID}}}}</td>
     </tr>
     </tr>
     }}
     }}
Line 997: Line 984:
     <table class="data">
     <table class="data">
     <tr>
     <tr>
       <th colspan="3">{{#if:{{{charge skill name|}}}|{{#if:{{{charge skill jp-en name|}}}|<u><span title="{{{charge skill jp-en name}}}">{{{charge skill name}}}</span></u>|{{{charge skill name}}}}}|?}}</th>
       <th colspan="3">{{#if:{{{charge skill name|}}}|{{#if:{{{charge skill jp-en name|}}}|<u><span title="{{{charge skill jp-en name}}}">{{#if:{{#var:charge skill subobj}}|[[{{#var:charge skill subobj}}|{{{charge skill name}}}]]|{{{charge skill name}}}}}</span></u>|{{#if:{{#var:charge skill subobj}}|[[{{#var:charge skill subobj}}|{{{charge skill name}}}]]|{{{charge skill name}}}}}}}|?}}</th>
     </tr>
     </tr>
     <tr>
     <tr>
Line 1,122: Line 1,109:
<div>{{#if:{{{skin artwork|}}}|{{#tag:galleryscript|{{#ifexist:File:{{{artwork|}}}.png|{{{artwork}}}|{{#ifexist:File:{{{en name}}}{{#if:{{{variant|}}}|_{{{variant}}}|}}_{{{rarity}}}star_full.png|{{{en name}}}{{#if:{{{variant|}}}|_{{{variant}}}|}}_{{{rarity}}}star_full|}}}};{{{skin artwork|}}}|number={{#var:transientnumber}}}}|}}
<div>{{#if:{{{skin artwork|}}}|{{#tag:galleryscript|{{#ifexist:File:{{{artwork|}}}.png|{{{artwork}}}|{{#ifexist:File:{{{en name}}}{{#if:{{{variant|}}}|_{{{variant}}}|}}_{{{rarity}}}star_full.png|{{{en name}}}{{#if:{{{variant|}}}|_{{{variant}}}|}}_{{{rarity}}}star_full|}}}};{{{skin artwork|}}}|number={{#var:transientnumber}}}}|}}
{{#if:{{{cdn skin artwork|}}}|{{#tag:masterdataskins|{{{cdn skin artwork|}}}|selector-chara-relations=#charaRelations{{{chara id|0}}}|voice={{#var:transient voice filename|}}|selector-fg=div.transient{{#var:transientnumber}} > .artwork > img|selector-icon=td.icon.transient{{#var:transientnumber}} > img|flags={{#var:transient voice condition|}}}}{{#vardefine:transient voice filename|}}{{#vardefine:transient voice condition|}}|}}</div>
{{#if:{{{cdn skin artwork|}}}|{{#tag:masterdataskins|{{{cdn skin artwork|}}}|selector-chara-relations=#charaRelations{{{chara id|0}}}|voice={{#var:transient voice filename|}}|selector-fg=div.transient{{#var:transientnumber}} > .artwork > img|selector-icon=td.icon.transient{{#var:transientnumber}} > img|flags={{#var:transient voice condition|}}}}{{#vardefine:transient voice filename|}}{{#vardefine:transient voice condition|}}|}}</div>
</div></div>{{#ifexpr:{{{charge skill id|0}}}>0|{{#masterdata:Skill|{{{charge skill id|0}}}|format=blank}}}}{{#arraydefine:base skill 1 evo|}}{{#arraydefine:base skill 2 evo|}}{{#arraydefine:base skill 3 evo|}}{{#arraydefine:base skill 4 evo|}}{{#vardefine:sse evo|}}{{#vardefine:has skill evo|}}<!--
</div></div>{{#ifexpr:{{{charge skill id|0}}}>0|{{#masterdata:Skill|{{{charge skill id|0}}}|format=blank}}}}{{#arraydefine:base skill 1 evo|}}{{#arraydefine:base skill 2 evo|}}{{#arraydefine:base skill 3 evo|}}{{#arraydefine:base skill 4 evo|}}{{#vardefine:has skill evo|}}<!--


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