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| {{Status infobox | | {{#vardefine:status en name|Immobility}} |
| | id = 46
| | {{#vardefine:status tags|Increase CP; Lock movement}} |
| | en name = Unmoving
| | {{#vardefine:status en note|+12CP/turn, cannot move at will for 3 turns}} |
| | jp name = 不動 | | {{#masterdata:Status|46}} |
| | filename = immobile | | {{#vardefine:status en name|Fixity}} |
| | duration = 3 | | {{#vardefine:status en note|+12CP/turn, cannot move at will for 999 turns}} |
| | damage-add =
| | {{#masterdata:Status|64}} |
| | damage-add-max =
| | |
| | damage-mult =
| | ==Notes== |
| | damage-mult-max =
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| | damaged-add =
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| | damaged-add-max =
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| | damaged-mult =
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| | damaged-mult-max =
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| | hp-recovery =
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| | hp-recovery-max =
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| | cp-add = 12
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| | locks = Movement
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| | type = Buff
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| | note = Cannot move at will & increased CP
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| | jp-note = 自力移動不可+CP増
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| }} | |
| {{Status infobox | |
| | id = 64 | |
| | en name = 固定
| |
| | jp name = 固定 | |
| | filename = immobile | |
| | duration = 999
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| | damage-add = | |
| | damage-add-max =
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| | damage-mult =
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| | damage-mult-max =
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| | damaged-add =
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| | damaged-add-max =
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| | damaged-mult =
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| | damaged-mult-max =
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| | hp-recovery =
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| | hp-recovery-max =
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| | cp-add = 12
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| | locks = Movement
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| | type = Buff
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| | note = Cannot move at will & increased CP
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| | jp-note = 自力移動不可+CP増
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| }}
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| Prevents the afflicted from moving themselves and increases CP (+12) at the end of each turn for 3 turns. | | Prevents the afflicted from moving themselves and increases CP (+12) at the end of each turn for 3 turns. |
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| The second listing (固定) is for [[Barricade]]s, or anything that isn't suppose to move.
| | A permanent version of this status (Fixity) is for [[Barricade]]s, or anything that isn't supposed to move (mostly in old quests). |
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| == Skills Related to this Debuff==
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| [[動かざる者]]
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| == Charge Skills Related to this Debuff == | | {{Skills that use status|{{PAGENAME}}|format=small}} |
| Elder Cynokrash: Divine Slothfulness ([[Tsathoggua]])
| | {{Skills that use status|Fixity|format=small}} |
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| == Notes ==
| | {{Status navbox}} |
| <s>Working both as a buff and a debuff, Immobile isn't affected by Cleanse.</s> Technically, this skill is classified as a buff. Whether Cleanse actually will remove it is unknown, but there's some cases where it's been removed when originally implemented for enemies.
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