Bureaucrats, Interface administrators, Administrators (Semantic MediaWiki), Curators (Semantic MediaWiki), Editors (Semantic MediaWiki), Administrators
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{{#if:{{{jp name|}}}|[[Has Japanese name::~{{{jp name}}}]]}} | {{#if:{{{jp name|}}}|[[Has Japanese name::~{{{jp name}}}]]}} | ||
{{#if:{{{rarity|}}}|[[Has rarity::{{{rarity}}}]]}} | {{#if:{{{rarity|}}}|[[Has rarity::{{{rarity}}}]]}} | ||
{{#if:{{{ | {{#if:{{{energy|}}}|[[Has energy::~{{{energy|{{{element}}}}}}]]}} | ||
{{#if:{{{weapon type|}}}|[[Has weapon type::~{{{weapon type}}}]]}} | {{#if:{{{weapon type|}}}|[[Has weapon type::~{{{weapon type}}}]]}} | ||
{{#if:{{{base skill|}}}|[[Has base skill::~*;{{#explode:{{{base skill}}}|,|0}};{{#explode:{{{base skill}}}|,|1}};~*;~*]]}} | {{#if:{{{base skill|}}}|[[Has base skill::~*;{{#explode:{{{base skill}}}|,|0}};{{#explode:{{{base skill}}}|,|1}};~*;~*]]}} | ||
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|?Has rarity | |?Has rarity | ||
|?Has variant | |?Has variant | ||
|?Has | |?Has energy | ||
|?Has weapon type | |?Has weapon type | ||
| link = none | | link = none | ||
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{{#if:{{{jp name|}}}|[[Has Japanese name::~{{{jp name}}}]]}} | {{#if:{{{jp name|}}}|[[Has Japanese name::~{{{jp name}}}]]}} | ||
{{#if:{{{rarity|}}}|[[Has rarity::{{{rarity}}}]]}} | {{#if:{{{rarity|}}}|[[Has rarity::{{{rarity}}}]]}} | ||
{{#if:{{{ | {{#if:{{{energy|}}}|[[Has energy::~{{{energy|{{{element}}}}}}]]}} | ||
{{#if:{{{weapon type|}}}|[[Has weapon type::~{{{weapon type}}}]]}} | {{#if:{{{weapon type|}}}|[[Has weapon type::~{{{weapon type}}}]]}} | ||
{{#if:{{{base skill|}}}|[[Has base skill::~*;{{#explode:{{{base skill}}}|,|0}};{{#explode:{{{base skill}}}|,|1}};~*;~*]]}} | {{#if:{{{base skill|}}}|[[Has base skill::~*;{{#explode:{{{base skill}}}|,|0}};{{#explode:{{{base skill}}}|,|1}};~*;~*]]}} | ||
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{{#if:{{{jp name|}}}|[[Has Japanese name::~{{{jp name}}}]]}} | {{#if:{{{jp name|}}}|[[Has Japanese name::~{{{jp name}}}]]}} | ||
{{#if:{{{rarity|}}}|[[Has rarity::{{{rarity}}}]]}} | {{#if:{{{rarity|}}}|[[Has rarity::{{{rarity}}}]]}} | ||
{{#if:{{{ | {{#if:{{{energy|}}}|[[Has energy::~{{{energy|{{{element}}}}}}]]}} | ||
{{#if:{{{weapon type|}}}|[[Has weapon type::~{{{weapon type}}}]]}} | {{#if:{{{weapon type|}}}|[[Has weapon type::~{{{weapon type}}}]]}} | ||
{{#if:{{{base skill|}}}|[[Has base skill::~*;{{#explode:{{{base skill}}}|,|0}};{{#explode:{{{base skill}}}|,|1}};~*;~*]]}} | {{#if:{{{base skill|}}}|[[Has base skill::~*;{{#explode:{{{base skill}}}|,|0}};{{#explode:{{{base skill}}}|,|1}};~*;~*]]}} | ||
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|?Has card cost | |?Has card cost | ||
|?Has variant | |?Has variant | ||
|?Has | |?Has energy | ||
|?Has weapon type | |?Has weapon type | ||
|?Has hp value# | |?Has hp value# | ||
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| show rarity = {{{show rarity|y}}} | | show rarity = {{{show rarity|y}}} | ||
| show cost = {{{show cost|n}}} | | show cost = {{{show cost|n}}} | ||
| show | | show energy= {{{show energy|{{{show element|y}}}}}} | ||
| show weapon type = {{{show weapon type|y}}} | | show weapon type = {{{show weapon type|y}}} | ||
| show base stats = {{{show base stats|y}}} | | show base stats = {{{show base stats|y}}} | ||
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| jp name = | | jp name = | ||
| rarity = | | rarity = | ||
| | | energy = | ||
| weapon type = | | weapon type = | ||
| base skill = | | base skill = | ||
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| show rarity = | | show rarity = | ||
| show cost = | | show cost = | ||
| show | | show energy = | ||
| show weapon type = | | show weapon type = | ||
| show base stats = | | show base stats = | ||
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; jp name : Filter by Japanese name. | ; jp name : Filter by Japanese name. | ||
; rarity : Filter by rarity. | ; rarity : Filter by rarity. | ||
; | ; energy: Filter by energy in Japanese. See [[Property:Has energy]] for all eligible energys. | ||
; weapon type : Filter by weapon type in Japanese. See [[Property:Has weapon type]] for all eligible weapon types. | ; weapon type : Filter by weapon type in Japanese. See [[Property:Has weapon type]] for all eligible weapon types. | ||
; base skill : Filter by base skill. Expected format is the unlock stage (''0'' for default, ''1'' for first limit break etc.), followed by a comma, followed by the skill name in Japanese. You may use <code>?</code> as a wildcard for the unlock stage, and <code>*</code> as a wildcard for the skill name. | ; base skill : Filter by base skill. Expected format is the unlock stage (''0'' for default, ''1'' for first limit break etc.), followed by a comma, followed by the skill name in Japanese. You may use <code>?</code> as a wildcard for the unlock stage, and <code>*</code> as a wildcard for the skill name. | ||
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; voice actor : Filter by voice actor in Japanese. | ; voice actor : Filter by voice actor in Japanese. | ||
; size: Set to ''small'' to display small icons, ''medium'' to display medium icons. Defaults to ''small''. Only takes effect if '''format''' is set to ''ul''. | ; size: Set to ''small'' to display small icons, ''medium'' to display medium icons. Defaults to ''small''. Only takes effect if '''format''' is set to ''ul''. | ||
; frame : Set to ''y'' to also display a frame with rarity, | ; frame : Set to ''y'' to also display a frame with rarity, energy and weapon type of the companion, ''n'' to only display the icon. Defaults to ''n''. Only takes effect if '''format''' is set to ''ul''. | ||
; show name : Set to ''y'' to show the name, ''n'' to hide. Defaults to ''y'' if '''size''' is set to ''small'', ''n'' otherwise. Only takes effect if '''format''' is set to ''ul''. | ; show name : Set to ''y'' to show the name, ''n'' to hide. Defaults to ''y'' if '''size''' is set to ''small'', ''n'' otherwise. Only takes effect if '''format''' is set to ''ul''. | ||
; show jp name : Set to ''y'' to show the Japanese name, ''n'' to hide. Defaults to ''n''. Only takes effect if '''format''' is set to ''table''. | ; show jp name : Set to ''y'' to show the Japanese name, ''n'' to hide. Defaults to ''n''. Only takes effect if '''format''' is set to ''table''. | ||
; show rarity : Set to ''y'' to show rarity, ''n'' to hide. Defaults to ''y''. Only takes effect if '''format''' is set to ''table''. | ; show rarity : Set to ''y'' to show rarity, ''n'' to hide. Defaults to ''y''. Only takes effect if '''format''' is set to ''table''. | ||
; show cost : Set to ''y'' to show team cost, ''n'' to hide. Defaults to ''y''. Only takes effect if '''format''' is set to ''table''. | ; show cost : Set to ''y'' to show team cost, ''n'' to hide. Defaults to ''y''. Only takes effect if '''format''' is set to ''table''. | ||
; show | ; show energy : Set to ''y'' to show energy, ''n'' to hide. Defaults to ''y''. Only takes effect if '''format''' is set to ''table''. | ||
; show weapon type : Set to ''y'' to show weapon type, ''n'' to hide. Defaults to ''y''. Only takes effect if '''format''' is set to ''table''. | ; show weapon type : Set to ''y'' to show weapon type, ''n'' to hide. Defaults to ''y''. Only takes effect if '''format''' is set to ''table''. | ||
; show base stats : Set to ''y'' to show base stats, ''n'' to hide. Defaults to ''y''. Only takes effect if '''format''' is set to ''table''. | ; show base stats : Set to ''y'' to show base stats, ''n'' to hide. Defaults to ''y''. Only takes effect if '''format''' is set to ''table''. |