Clockwork Assassin |
JP Name |
からくりぼでぃ |
Trigger timing |
Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self |
Proc Chance |
40% |
|
Clockwork Assassin |
JP Name |
からくりぼでぃ |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turns 6, 7, 8...) Apply Burn-300~-600HP/turn for 5 turns (Debuff) to self |
Proc Chance |
100% |
This is an additional effect |
|
Clockwork Assassin |
JP Name |
からくりぼでぃ |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
100% |
This is an additional effect |
|
Clockwork Assassin |
JP Name |
からくりぼでぃ |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Burn Weakening (skill rate)When user has Burn: -50% skill activation rate for 999 turns (Irremovable Debuff) to self |
Proc Chance |
100% |
This is an additional effect |
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