|
JP Name |
マクロイヒ☆4CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Remove BuffRemove one buff (Debuff) to hit units |
Proc Chance |
100% |
|
|
JP Name |
マクロイヒ☆4CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Remove BuffRemove one buff (Debuff) to hit units |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
マクロイヒ☆4CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Remove BuffRemove one buff (Debuff) to hit units |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
マクロイヒ☆4CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units |
Proc Chance |
100% |
This is an additional effect |
|
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