Beast and Tamer |
JP Name |
ビーストアンドテイマー |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self |
Proc Chance |
50% |
|
Beast and Tamer |
JP Name |
ビーストアンドテイマー |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
50% |
This is an additional effect |
|
Beast and Tamer |
JP Name |
ビーストアンドテイマー |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Tenacity StrengtheningWhen user has Tenacity: ATK Up by 3.0x for 999 turns (Irremovable Buff) to self and allies on the entire board |
Proc Chance |
50% |
This is an additional effect |
|
Beast and Tamer |
JP Name |
ビーストアンドテイマー |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If HP > 79%) Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to allies 2 squares to the left and right of self |
Proc Chance |
45% |
This is an additional effect |
|
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