 Attack of the Killer Watermelons |
JP Name |
アタックオブザウォーターメロン |
Trigger timing |
When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13) |
Effect |
-1000~-2000 HP to enemies in a 2-square diamond radius around self |
Proc Chance |
80% |
|
 Attack of the Killer Watermelons |
JP Name |
アタックオブザウォーターメロン |
Trigger timing |
When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
-5000~-10000 HP to enemies at the 3rd square in front of self |
Proc Chance |
100% |
This is an additional effect |
|
 Attack of the Killer Watermelons |
JP Name |
アタックオブザウォーターメロン |
Trigger timing |
When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
-5000~-10000 HP to enemies in a 3-square horizontal line around the 2nd square in front of self |
Proc Chance |
100% |
This is an additional effect |
|
 Attack of the Killer Watermelons |
JP Name |
アタックオブザウォーターメロン |
Trigger timing |
When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
-5000~-10000 HP to enemies in Long Slash range |
Proc Chance |
100% |
This is an additional effect |
|
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