Watcher |
JP Name |
見入る者 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
-2000 HP to allies and enemies on the entire board |
Proc Chance |
100% |
|
Watcher |
JP Name |
見入る者 |
Trigger timing |
If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
-2000 HP to allies and enemies on the entire board |
Proc Chance |
100% |
This is an additional effect |
|
Watcher |
JP Name |
見入る者 |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
-150~-300 HP to enemies in Thrust range |
Proc Chance |
45% |
This is an additional effect |
|
Watcher |
JP Name |
見入る者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
-150~-300 HP to enemies in Thrust range |
Proc Chance |
45% |
This is an additional effect |
|
Watcher |
JP Name |
見入る者 |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
-250~-500 HP to enemies in front of self |
Proc Chance |
40% |
This is an additional effect |
|
Watcher |
JP Name |
見入る者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
-250~-500 HP to enemies in front of self |
Proc Chance |
40% |
This is an additional effect |
|
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