Perfector of the Holy Night |
JP Name |
聖夜に極メる者 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self |
Proc Chance |
50% |
|
Perfector of the Holy Night |
JP Name |
聖夜に極メる者 |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If HP < 70%) Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self |
Proc Chance |
45% |
This is an additional effect |
|
Perfector of the Holy Night |
JP Name |
聖夜に極メる者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If HP < 70%) Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self |
Proc Chance |
45% |
This is an additional effect |
|
Perfector of the Holy Night |
JP Name |
聖夜に極メる者 |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If HP < 50%) Apply Crit++ATK Up by 3x ~ 6x for 1 turn (Buff) to self |
Proc Chance |
45% |
This is an additional effect |
|
Perfector of the Holy Night |
JP Name |
聖夜に極メる者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If HP < 50%) Apply Crit++ATK Up by 3x ~ 6x for 1 turn (Buff) to self |
Proc Chance |
45% |
This is an additional effect |
|
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
Enable comment auto-refresher