 Night Market Storm Sniper |
JP Name |
夜店あらしのスナイパー |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies in a 1-square cross radius around the 3rd square in front of self |
Proc Chance |
45% |
|
 Night Market Storm Sniper |
JP Name |
夜店あらしのスナイパー |
Trigger timing |
Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status. |
Effect |
Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies in a 1-square cross radius around the 3rd square in front of self |
Proc Chance |
100% |
This is an additional effect |
|
 Night Market Storm Sniper |
JP Name |
夜店あらしのスナイパー |
Trigger timing |
Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status. |
Effect |
Apply TauntAdds aggro to unit for 2 turns. (Buff) to enemies in a 1-square cross radius around the 3rd square in front of self |
Proc Chance |
100% |
This is an additional effect |
|
 Night Market Storm Sniper |
JP Name |
夜店あらしのスナイパー |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply TauntAdds aggro to unit for 2 turns. (Buff) to enemies in a 1-square cross radius around the 3rd square in front of self |
Proc Chance |
50% |
This is an additional effect |
|
 Night Market Storm Sniper |
JP Name |
夜店あらしのスナイパー |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
TauntAdds aggro to unit for 2 turns. (Buff) (x2) |
Proc Chance |
50% |
This is an additional effect |
|
 Night Market Storm Sniper |
JP Name |
夜店あらしのスナイパー |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Taunt (Stackable 1)While user has Taunt Strengthening (Alp): ATK Up by 1.5x, +20% skill activation rate, and adds aggro to unit for 5 turns. (Irremovable Buff) (x2) |
Proc Chance |
50% |
This is an additional effect |
|
 Night Market Storm Sniper |
JP Name |
夜店あらしのスナイパー |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Taunt (Stackable 2)While user has Taunt Strengthening (Alp): ATK Up by 1.5x, +20% skill activation rate, and adds aggro to unit for 5 turns. (Irremovable Buff) (x2) |
Proc Chance |
45% |
This is an additional effect |
|
 Night Market Storm Sniper |
JP Name |
夜店あらしのスナイパー |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Taunt (Stackable 3)While user has Taunt Strengthening (Alp): ATK Up by 1.5x, +20% skill activation rate, and adds aggro to unit for 5 turns. (Irremovable Buff) (x2) |
Proc Chance |
45% |
This is an additional effect |
|
 Night Market Storm Sniper |
JP Name |
夜店あらしのスナイパー |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Taunt (Stackable 4)While user has Taunt Strengthening (Alp): ATK Up by 1.5x, +20% skill activation rate, and adds aggro to unit for 5 turns. (Irremovable Buff) (x2) |
Proc Chance |
45% |
This is an additional effect |
|
 Night Market Storm Sniper |
JP Name |
夜店あらしのスナイパー |
Trigger timing |
Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status. |
Effect |
Taunt (Stackable 5)While user has Taunt Strengthening (Alp): ATK Up by 1.5x, +20% skill activation rate, and adds aggro to unit for 5 turns. (Irremovable Buff) (x2) |
Proc Chance |
100% |
This is an additional effect |
|
 Night Market Storm Sniper |
JP Name |
夜店あらしのスナイパー |
Trigger timing |
Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status. |
Effect |
Taunt (1 turn)Adds aggro to unit for 1 turn. (Buff) (x2) |
Proc Chance |
100% |
This is an additional effect |
|
 Night Market Storm Sniper |
JP Name |
夜店あらしのスナイパー |
Trigger timing |
Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status. |
Effect |
No effect |
Proc Chance |
100% |
This is an additional effect |
|
 Night Market Storm Sniper |
JP Name |
夜店あらしのスナイパー |
Trigger timing |
Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status. |
Effect |
Apply Taunt WeakeningWhile user has Taunt: -20% skill activation rate for 2 turns (Irremovable Debuff) to enemies on the entire board |
Proc Chance |
100% |
This is an additional effect |
|
 Night Market Storm Sniper |
JP Name |
夜店あらしのスナイパー |
Trigger timing |
Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status. |
Effect |
Apply Glint+10% skill activation rate for 2 turns (Buff) to self |
Proc Chance |
100% |
This is an additional effect |
|
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