Gatekeeping Viceregal |
JP Name |
門にして副王 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Remove DebuffRemove one debuff (Buff) to self and allies directly adjacent to self |
Proc Chance |
45% |
|
Gatekeeping Viceregal |
JP Name |
門にして副王 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Fear ResistanceAcquire skill for 4 turns: [Status Resistance] Remove Fear / 100% (Buff) to self and allies on the entire board |
Proc Chance |
50% |
This is an additional effect |
|
Gatekeeping Viceregal |
JP Name |
門にして副王 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
50% |
This is an additional effect |
|
Gatekeeping Viceregal |
JP Name |
門にして副王 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Fear WeakeningWhile user has Fear: DEF Down by 2x for 4 turns. (Irremovable Debuff) to enemies on the entire board |
Proc Chance |
50% |
This is an additional effect |
|
Gatekeeping Viceregal |
JP Name |
門にして副王 |
Trigger timing |
If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to allies in front of self |
Proc Chance |
30% |
This is an additional effect |
|
Gatekeeping Viceregal |
JP Name |
門にして副王 |
Trigger timing |
Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status. |
Effect |
FearCannot move at will, -10CP/turn for 5 turns (Debuff) (x2) |
Proc Chance |
100% |
This is an additional effect |
|
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