Numbingly Intoxicating |
JP Name |
シビれ酔わす者 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
50% |
|
Numbingly Intoxicating |
JP Name |
シビれ酔わす者 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Paralysis WeakeningWhile user has Paralysis: DEF Down by 2x for 3 turns (Irremovable Debuff) to enemies on the entire board |
Proc Chance |
50% |
This is an additional effect |
|
Numbingly Intoxicating |
JP Name |
シビれ酔わす者 |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply CharmCannot attack for 3 turns (Debuff) to enemies in Shot range |
Proc Chance |
30% |
This is an additional effect |
|
Numbingly Intoxicating |
JP Name |
シビれ酔わす者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply CharmCannot attack for 3 turns (Debuff) to enemies in Shot range |
Proc Chance |
30% |
This is an additional effect |
|
Numbingly Intoxicating |
JP Name |
シビれ酔わす者 |
Trigger timing |
When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12) |
Effect |
Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to hitting units |
Proc Chance |
45% |
This is an additional effect |
|
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
Enable comment auto-refresher