Mossy Garden Manager |
JP Name |
苔むす園芸部長 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply HP Loss ReversalHealth-decreasing effects from skills and statuses heal user instead for 3 turns (Buff) to allies 1 square around self |
Proc Chance |
40% |
|
Mossy Garden Manager |
JP Name |
苔むす園芸部長 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
100% |
This is an additional effect |
|
Mossy Garden Manager |
JP Name |
苔むす園芸部長 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If HP < 31%) Apply Weapon Change (Blow)Changes the unit's weapon type to Blow-ranged for 1 turn. (Buff) to self |
Proc Chance |
100% |
This is an additional effect |
|
Mossy Garden Manager |
JP Name |
苔むす園芸部長 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If HP < 31%) Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
|
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