Higher than the Winds |
JP Name |
風の上位存在 |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Poison-100~-200HP/turn for 5 turns (Debuff) to allies and enemies 1 square around self |
Proc Chance |
100% |
|
Higher than the Winds |
JP Name |
風の上位存在 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Poison-100~-200HP/turn for 5 turns (Debuff) to allies and enemies 1 square around self |
Proc Chance |
20% |
This is an additional effect |
|
Higher than the Winds |
JP Name |
風の上位存在 |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Fatal Poison-200~-400HP/turn for 5 turns (Debuff) to allies and enemies in a 2-square diamond radius around self |
Proc Chance |
100% |
This is an additional effect |
|
Higher than the Winds |
JP Name |
風の上位存在 |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turns 2, 3, 4...) Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to allies and enemies in a 2-square diamond radius around self |
Proc Chance |
100% |
This is an additional effect |
|
Higher than the Winds |
JP Name |
風の上位存在 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turns 2, 3, 4...) Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to allies and enemies in a 2-square diamond radius around self |
Proc Chance |
100% |
This is an additional effect |
|
Higher than the Winds |
JP Name |
風の上位存在 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turns 2, 3, 4...) Apply MadnessDecreases vertical movement by 1, enemies deal 400~800 extra damage for 3 turns (Debuff) to enemies in a 5x5 area around self |
Proc Chance |
100% |
This is an additional effect |
|
Higher than the Winds |
JP Name |
風の上位存在 |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turns 2, 3, 4...) Apply MadnessDecreases vertical movement by 1, enemies deal 400~800 extra damage for 3 turns (Debuff) to enemies in a 5x5 area around self |
Proc Chance |
100% |
This is an additional effect |
|
Higher than the Winds |
JP Name |
風の上位存在 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turns 3, 4, 5...) Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies on the entire board |
Proc Chance |
100% |
This is an additional effect |
|
Higher than the Winds |
JP Name |
風の上位存在 |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turns 3, 4, 5...) Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies on the entire board |
Proc Chance |
100% |
This is an additional effect |
|
Higher than the Winds |
JP Name |
風の上位存在 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Buff ReversalWhen holding buffs: ATK Down by 0.25x, DEF Down by 2.5x for 3 turns. (Debuff) to hit units |
Proc Chance |
100% |
This is an additional effect |
|
Higher than the Winds |
JP Name |
風の上位存在 |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
100% |
This is an additional effect |
|
Higher than the Winds |
JP Name |
風の上位存在 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Bind WeakeningWhile user has Bind: Deal -999999 less damage to enemies for 999 turns (Irremovable Debuff) to self |
Proc Chance |
100% |
This is an additional effect |
|
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
Enable comment auto-refresher