Disaster Prevention Hero |
JP Name |
災害退治のヒーロー |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Burn ResistanceAcquire skill for 4 turns: [Status Resistance] Remove Burn / 100% (Buff) to self and allies directly adjacent to self |
Proc Chance |
45% |
|
Disaster Prevention Hero |
JP Name |
災害退治のヒーロー |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Break ResistanceAcquire skill for 4 turns: [Status Resistance] Remove Break / 100% (Buff) to self and allies directly adjacent to self |
Proc Chance |
45% |
This is an additional effect |
|
Disaster Prevention Hero |
JP Name |
災害退治のヒーロー |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Fear ResistanceAcquire skill for 4 turns: [Status Resistance] Remove Fear / 100% (Buff) to self and allies directly adjacent to self |
Proc Chance |
40% |
This is an additional effect |
|
Disaster Prevention Hero |
JP Name |
災害退治のヒーロー |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply SpiritDeal extra 400~800 damage to enemies for 2 turns (Buff) to self |
Proc Chance |
45% |
This is an additional effect |
|
Disaster Prevention Hero |
JP Name |
災害退治のヒーロー |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Movement expansion in all directions (2 turns)Increases movement distance in all directions by 1 square for 2 turns (Irremovable Buff) to self |
Proc Chance |
50% |
This is an additional effect |
|
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