Fervent Dancer |
JP Name |
渾身のダンサー |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self |
Proc Chance |
35% |
|
Fervent Dancer |
JP Name |
渾身のダンサー |
Trigger timing |
If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Weapon Change (None)Changes the unit's weapon type to None-ranged for 1 turn. (Buff) to self |
Proc Chance |
100% |
This is an additional effect |
|
Fervent Dancer |
JP Name |
渾身のダンサー |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
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