Template talk:UserCharacterChecklist
Template Usage
The template is fairly simple to use, you just have to make sure that the variables are CASE-SENSITIVE; otherwise you will end up with a broken template.
This template is only used to checklist the characters you do have in the game, unlike any other PAD/Gacha styled games, this can be a collect-a-thon.
To call the template
{{UserCharacterChecklist <<< stuff >>> }}
The defined variables
All attributes has to start with "c", any attribute that does not start with "c" will be ignored based on the args loop.
|c<character name>=<do have>/<don't have> eg. |cYoul=34 |cSitri=3/4 |cMoritaka=4/35 |cJebb=/35 ---------- |cGroupColor<type>=<color> eg. |cGroupColorFire=red
Setting up the group colors
{{UserCharacterChecklist |cGroupColorFire=lightcoral }}
This will set any future character the set group color. To set a new color for other characters, it has to be placed before the characters are defined.
eg. |cGroupColorWater=blue |cSomeCharacter=345 |cGroupColorWhatever=...
- Do notice that # will break the format when being parsed, so either use Color(r, g, b) or BY THE NAME COLOR by using a html color code table at whatever page it has.
Additional Notes
- This template has no way of verifying if the character name is typed correctly. You are responsible to type the names correctly.
- This template has no way of verifying if the color is correctly set. If wrong, the template will break.
- This template has no way of adding the characters automatically. Make sure to update properly when needed