From Tokyo Afterschool Summoners
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Transient Information
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Rarity |
3 |
Cost |
8 |
HP |
112+88.276*(Lv-1) |
ATK |
488+68.867*(Lv-1) |
HP @ Lv 60 |
5320.284 |
ATK @ Lv 60 |
4551.153 |
Max HP+20 Lv, +2000 HP |
9085.804 |
Max ATK+20 Lv, +2000 ATK |
7928.493 |
Skills |
Fishing Patrolman |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100% [Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -700 HP to self / 100% [Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to allies behind self / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 45~90%
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Restrictor |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 1, 3, 5...) Move enemies in a 3-square vertical line around 2 in front, 1 to the right square relative to self 1 square to the left (Total turns 2, 4, 6...) Move enemies in a 3-square vertical line around 2 in front, 1 to the left square relative to self 1 square to the right / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove BuffRemove one buff (Debuff) to hit units / 40~80%
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Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
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Undoubting |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP = 100%) Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 50~100%
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Research Files
Official English
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"This Transient master of binding the unlawful hails from the Land of Wa. In Tokyo, Nobumichi acts as a special agent of the judiciary, working closely with and occasionally against prosecutors and judges as he goes about enforcing the law. Sometimes duty calls him to work counterterrorist and narcotics operations, which leads to clashes with local police on occasion. While his canine features give him the appearance of a police dog, he is a Canine Therian who happens to be a police officer, which is an important distinction to him. However, his canine nature goes hand in hand with his station; of the Eight Dog Warriors, he is the warrior of faith with the peony-shaped mark on his right cheek. To him, being pious means never doing three things: deceiving another, bending one's word, and most importantly, doubting. Lack of doubt in both faith and the law grants him peerless strength, making him as strong or stronger than any other dog warrior as long as he fights as one. In his infancy, he lived the most difficult of lives, and poverty forced his fisherman father to commit poaching in order to provide for him, though any relief was short-lived as his father was soon arrested for his crimes. Rumors abound about a Canis Therian child who is often seen at the crime scenes this noble warrior is dispatched to. The child possesses deductive and observational skills far beyond his years and has a penchant for solving near-cold cases from the shadows. As the dog warrior with the most humble upbringing, he fancies himself the group's big brother, and he has a particular soft spot for his foster brother Kobungo Inuta Yasuyori."
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Translated from Japanese
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捕縛術の達人である、ワノクニの「転光生」。なお警察犬ではなく、「犬のお巡りさん」であるのが、彼にとっては重要な違いであるようだ。検事や裁判官と協力あるいは対峙しながら、裁判を前提とした活動を行う、特別司法警察職員。対「外」テロ対策や麻薬取締官などの任務に就くこともある。その中で、東京各区内を所轄とする警察官たちとぶつかり合うこともしばしばだとか。右の頬先に牡丹の痣を持つ、「信」の八犬士。「信」とは欺かぬこと、言を違えぬこと、そして何より疑わぬこと。法律と運命を疑わぬ故の強さを持ち、「八犬士として戦う」限りは他の犬士に決して負けない。自分を育てるために仕方なく密漁の罪を犯し、漁師の父親が捕らえられた過去を持つ。そんなノブミチが赴く現場にはよく、もうひとりの犬獣人の子供の姿があるという。迷宮入りしかけた事件に、幼子とは思えぬ推理洞察力を発揮し、陰からズバズバ真実を言い当てるとか。八犬士随一の庶民育ちを自認し、「犬士たち全員のお兄さん」を自称する。中でも乳きょうだいである犬田小文吾ヤスヨリに対しては、特に可愛さを感じているようだ。
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Official Japanese
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捕縛術の達人である、ワノクニの「転光生」。なお警察犬ではなく、「犬のお巡りさん」であるのが、彼にとっては重要な違いであるようだ。検事や裁判官と協力あるいは対峙しながら、裁判を前提とした活動を行う、特別司法警察職員。対「外」テロ対策や麻薬取締官などの任務に就くこともある。その中で、東京各区内を所轄とする警察官たちとぶつかり合うこともしばしばだとか。右の頬先に牡丹の痣を持つ、「信」の八犬士。「信」とは欺かぬこと、言を違えぬこと、そして何より疑わぬこと。法律と運命を疑わぬ故の強さを持ち、「八犬士として戦う」限りは他の犬士に決して負けない。自分を育てるために仕方なく密漁の罪を犯し、漁師の父親が捕らえられた過去を持つ。そんなノブミチが赴く現場にはよく、もうひとりの犬獣人の子供の姿があるという。迷宮入りしかけた事件に、幼子とは思えぬ推理洞察力を発揮し、陰からズバズバ真実を言い当てるとか。八犬士随一の庶民育ちを自認し、「犬士たち全員のお兄さん」を自称する。中でも乳きょうだいである犬田小文吾ヤスヨリに対しては、特に可愛さを感じているようだ。
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Rarity |
4 |
Cost |
16 |
HP |
480+87.388*(Lv-1) |
ATK |
720+68.735*(Lv-1) |
HP @ Lv 65 |
6072.832 |
ATK @ Lv 65 |
5119.04 |
Max HP+20 Lv, +2000 HP |
9820.592 |
Max ATK+20 Lv, +2000 ATK |
8493.74 |
Skills |
Officer Fishing Canine |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100% [Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -700 HP to self / 100% [Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to allies behind self / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 45~90%
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Heavenly Net Wielder |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Weapon Change (None)Changes the unit's weapon type to None-ranged for 1 turn. (Buff) to hitting units + +50~100 HP to hitting units / 25~50% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 1, 3, 5...) Move enemies in a 3-square vertical line around 2 in front, 1 to the right square relative to self 1 square to the left (Total turns 2, 4, 6...) Move enemies in a 3-square vertical line around 2 in front, 1 to the left square relative to self 1 square to the right / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove BuffRemove one buff (Debuff) to hit units / 40~80%
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Faith Orb Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies directly adjacent to self / 40~80% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to allies behind self / 20~40% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +500~1000 HP to self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove DoubtWhen not possessed: ATK Down by 0.1x; When possessed: ATK Up by 10x for 2 turns (Debuff) / 50~100%
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One Who Trusts Fate |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing StrengtheningWhile user has Blessing: DEF Up by 0.3x for 2 turns (Irremovable Buff) to allies behind self / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Copy all buffsCopies all buffs from target to caster. Duration of buffs are reset. Ignores Nullify Buff. (Debuff) to allies behind self / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP = 100%) Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 50~100%
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Official English
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"Nobumichi's Sacred Artifact is a glimmering Jitte, borrowed from the last dog warrior, which shines like moonlight in the night, creating a beacon that guides in the darkness. The arcs of light it casts expand like a fisherman's net, capturing scoundrels of all stripes with no hesitation. Since he captures without harm, Nobumichi needs not worry about hurting anyone he fights. This has elevated him to head of the Eight Dog Warriors, so long as he fights as one of them, and being head makes him privy to all of their births and fates. His own upbringing as the son of a fisherman is used to excuse the roughness of his speech in private life, although it sometimes slips out when he's on duty. His family likes to say that trouble spreads fast, and he spares no effort when locking down crime scenes to make sure nothing can escape. The number of dog warriors is prominent in this regard, with there being eight spirit orbs scattered throughout the world and eight combined cardinal and ordinal directions. They create a net of destiny, guaranteeing that as long as their prey remains in this world, there is no escape. This System bears a resemblance to the 72 demons of the Lesser Key of Solomon, winning Nobumichi a mix of fascination and hostility from the student prosecutor who stands at the head of that System's demonic ranks."
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Translated from Japanese
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月の照らす如く「夜行とて迷わぬ奇特あり」と称される、十手のような形状をした「神器」。描いた光の軌跡が、漁師の投網のように変化し、犯罪者を迷わず捕縛する。誰も傷つけないための「殺さずの刃」にして、最後の八犬士からの借りものの刃。戦っても傷つける心配がない彼は、「八犬士」という括りの内で戦わせたなら「序列」一位。そんなノブミチは、「八犬士」と呼ばれる者たちの生まれと運命をひととおり聞き知っている。漁師の家での庶民育ちを言い訳に、プライベートでは言葉がなかなかに荒っぽい。特別司法警察としての仕事の時でも、ついつい口に上ってしまうことがある。現場封鎖については一家言あり、外へ伝搬しかねない災害に対しては特に厳しい姿勢を見せる。「八犬士」の8という数字は、世界に散らばった霊玉、「全」ての方位を意味するもの。その意味は「この世界に居る限り、何処にも逃れようがない星位の仕組み」、つまりは運命の網。別異世界の「ソロモン72柱」というシステムと理屈を同じくするものである。故にか、かの「機構」の「序列」一位にして学生検事から、敵意に似た興味を寄せられている。
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Official Japanese
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月の照らす如く「夜行とて迷わぬ奇特あり」と称される、十手のような形状をした「神器」。描いた光の軌跡が、漁師の投網のように変化し、犯罪者を迷わず捕縛する。誰も傷つけないための「殺さずの刃」にして、最後の八犬士からの借りものの刃。戦っても傷つける心配がない彼は、「八犬士」という括りの内で戦わせたなら「序列」一位。そんなノブミチは、「八犬士」と呼ばれる者たちの生まれと運命をひととおり聞き知っている。漁師の家での庶民育ちを言い訳に、プライベートでは言葉がなかなかに荒っぽい。特別司法警察としての仕事の時でも、ついつい口に上ってしまうことがある。現場封鎖については一家言あり、外へ伝搬しかねない災害に対しては特に厳しい姿勢を見せる。「八犬士」の8という数字は、世界に散らばった霊玉、「全」ての方位を意味するもの。その意味は「この世界に居る限り、何処にも逃れようがない星位の仕組み」、つまりは運命の網。別異世界の「ソロモン72柱」というシステムと理屈を同じくするものである。故にか、かの「機構」の「序列」一位にして学生検事から、敵意に似た興味を寄せられている。
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