Claude/Strategy
NOTE: This page currently under construction.
(This page is for Claude strategy guide. For the standard Claude page, click here.)
Overview
Adapted with permission from Kiraidi's Tier List
☆3/☆5 Claude
Claude is an offensive support mainly thanks to LB1, a welcoming offense buff to any character, enhanced by LB2’s fantastic effect, which he makes full use of thanks to his attack range(s). There is one big issue with him though, LB3 applies Fervor to enemies hit besides allies, if you thought Beach-themed characters had it bad, he takes it a step further and makes it worse, it doesn’t help that the only ones that benefit from this effect are whoever is behind him and he’s not exactly a lasting frontliner, this heavily discourages him from hitting much enemies, it can be a little tricky since his ranges are very covering, but unless you want your runs screwed up with Fervor-enhanced enemies, you’ll want to heavily consider that. You can do that or simply not LB3 him, but then you’d be losing out on a potential additional steroid that may or may not define him as a worthy support.
☆4 Christmas Claude
Claude (Christmas) comes in with jolly spirits and full love for his long-awaited and gender-dubious bride to be, shown through his devotion to a specific ally in front of him. Quite so considering that he offers up to 2 fully scaled offensive buffs, Insight, CP and Blessings to the lucky frontliner you assign for him, played correctly you might be able to extend it to others but it takes a good party and careful planning. Claude himself also benefits from the latter LBs, bolstering his damage and CP and a small side bonus of not letting his beloved or himself be swayed by forced movement. He has a lot of potential to thoroughly break most glass cannons or make a lot of non-offensive characters suddenly hurt, but you must be aware of his positioning conditions, consistently hit at least an enemy and also go before his beloved.
Highlights
Adapted with permission from Kiraidi's Tier List
3/☆5 Claude
Class: Offensive Support
Gameplay role:
Pros
+ A nice offensive buff from LB1, which paired with LB3 can formidably boost an ally.
+ LB2 allows him to be a fairly efficient CP battery, especially thanks to his attack ranges.
Cons
- Default isn’t anything worth noting, especially since he’s only barely durable.
- Past LB2, none of his buffs affect him, his Charge isn’t particularly great either to say he needs the CP.
- LB3 has one big issue of applying Fervor to whatever it hits for some reason. The issue with this is that you don’t want buffed enemies, especially since it may backfire hard and possibly cost you a run or two.
☆4 Christmas Claude
Class: Offensive Support
Gameplay role:
Pros
+ Offers a myriad of offensive boosts to his assigned frontliner, being Fighting Spirit, Fervor and Insight.
+ Not only that, but also offers fantastic and consistent healing through Blessing as well as constant CP for both.
+ Fervor allows him to bolster his damage and allowing Charge to hit formidably, even if its effect is sadly dim due to its scaling.
Cons
- While he offers so much, it’s strictly to a frontliner and not all units will make the most of all his buffs, what with Default applying a very common buff.
- With the above point, this also somewhat limits party compositions in order to fully favor the allies he can boost.
Gameplay Role
Example gameplay role breakdown.
Stats and Seed Usage
Unit | Max HP (unseeded) | Max HP (seeded) | Max ATK (unseeded) | Max ATK (seeded) | Max normal ATK per square (unseeded) | Max normal ATK per square (seeded) | Max CS ATK per square (unseeded, SALV1) | Max CS ATK per square (seeded, SALV1) |
---|---|---|---|---|---|---|---|---|
6664 | 8725 | 3512 | 5073 | 983 | 1421 | 1967 | 2841 | |
8573 | 10583 | 4465 | 5996 | 2009 | 2698 | 5001 | 6716 | |
6739 | 8698 | 4453 | 6055 | 1247 | 1695 | 3741 | 5086 |
Example description
Team Synergy
Example synergy class
Example description
Checks and Counters
Example counter
Example description
Teambuilding Options
This section consists of user-submitted builds that may not necessarily be viable for high level quests.
Arbitrary Team Name (≥X cost)
Team Details (submitted by UserName) | |||||
---|---|---|---|---|---|
Claude 【Debuffer】 |
Claude 【Moveslut, CP Battery】 |
Claude 【Healer, Tank】 |
Claude 【Support unit】 |
Licht 【example of variant call】 |
Anyone / no one 【Flexible】 |
Example team function description.