From Tokyo Afterschool Summoners
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| {{#vardefine:transient jp en research file|}} | | {{#vardefine:transient jp en research file|}} |
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| {{#masterdata:Card|1106101}} | | {{#masterdata:Card|1105801}} |
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| == {{Star|5}} == | | == {{Star|5}} == |
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| {{#vardefine:transient jp en research file|}} | | {{#vardefine:transient jp en research file|}} |
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| {{#masterdata:Card|1106102}} | | {{#masterdata:Card|1105802}} |
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| {{Companion CV | | {{Companion CV |
Revision as of 07:54, 29 August 2023
Transient Information
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Rarity |
3 |
Cost |
10 |
HP |
340+90.408*(Lv-1) |
ATK |
260+66.735*(Lv-1) |
HP @ Lv 60 |
5674.072 |
ATK @ Lv 60 |
4197.365 |
Max HP+20 Lv, +2000 HP |
9482.232 |
Max ATK+20 Lv, +2000 ATK |
7532.065 |
Skills |
Dog-Headed Mount |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies directly adjacent to self / 50~100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TauntAdds aggro to unit for 2 turns. (Buff) to self / 45~90%
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Navigator |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 30~60%
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Bearer of Wishes |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +20~40 CP to self / 35~70% [When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Evasion When AttackingAcquire skill for 2 turns: [Before Hitting] Apply Evasion to self / 100% (Irremovable Buff) to allies 2 squares horizontally, vertically and diagonally away from self / 50~100%
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First-Time Witness |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 40~80% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 8 statuses / 50~100%
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Research Files
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Official Japanese
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豊舟海洋学園の海上保安科に籍をおく犬頭の「転光生」。故郷キーテジに居たころから、水場の安全確保の玄人として知られていたという。成績は優秀でクラスメイトや教員たちの評価も高く、その一面だけなら絵に描いたようなプロ中のプロ。とても学生に見えない落ち着きぶりを含め、東京中の防災関係者からも熱い注目を浴びている。彼は学内で指折りの有名人だが、その理由は別のところにもある。1つは怪力のあまり学内の設備、特に大事な建築物を頻繁に壊すこと。そしてもう1つは、事あるごとに彼の眼鏡に適った人物へホイホイ永久就職を申し込む事だ。いつか偉大な主人に仕える事を夢見るゴルムにとって常に今は「仮所属」。そう主張し理想的な就職先を追い求め、所属を転々とする。そうしているうちに周りの学友たちは卒業先の進路を次々と決定してしまった。ゴルムは定職を持たない事を少し気にしながらも、それでもやはり夢は捨てきれず、今日も主人を求めて永久就職活動に勤しむ。「沈む」のが好きな同業者とは、ちょっと根本的な相性の違いを感じている。
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Rarity |
4 |
Cost |
18 |
HP |
700+78.571*(Lv-1) |
ATK |
500+77.551*(Lv-1) |
HP @ Lv 65 |
5728.544 |
ATK @ Lv 65 |
5463.264 |
Max HP+20 Lv, +2000 HP |
9299.964 |
Max ATK+20 Lv, +2000 ATK |
9014.284 |
Skills |
Dog-Headed Mount |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies directly adjacent to self / 50~100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TauntAdds aggro to unit for 2 turns. (Buff) to self / 45~90%
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Savior's Navigator |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies 1 square around self / 30~60%
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Carrier of Life's Burden |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +20~40 CP to self / 35~70% [When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Evasion When AttackingAcquire skill for 2 turns: [Before Hitting] Apply Evasion to self / 100% (Irremovable Buff) to self and allies on the entire board / 50~100%
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First Time Seeing the Lord |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 40~80% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 8 statuses / 50~100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 20~40%
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Official Japanese
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背中にある毛皮の「神器」は、ゴルムが「背負った」と認識した生物や物品を、安全かつ確実に目的地へ送り届ける「権能」をもつ。「神器」展開中、対象の重量や事故などで負った傷は、すべてゴルム1人が肩代わりする。彼は本来、まだ見ぬ未来に故郷の異世界エデンで、とある救世主にして王に付き従うはずだった。世界そのものを抱える偉大な者、その重荷を背負い目的地へ渡したという事実に至る前に転光したゴルムは、東京でも自身の「役割」に従い、永久に仕える主人を探し求める。東京各地にいるギルドマスター、その従者たちに対して憧れと羨望の眼差しを向けているようだ。その一方で、自分と似たポジションにいる「壊れない」猪武者に対しては、複雑な感情を抱く。
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CV
Event |
Line |
Event (Shop) |
Line |
Missing lines (for translators)
summon battle move attack skill hit-minor hit-major hit-major-2 charge charge-2 ko love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Appearances
Transient Summons
Trivia
Notes
53 comments
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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