Difference between revisions of "Fey Folk"

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Revision as of 05:31, 6 December 2022


Fey Folk
JP Name 妖精境の住人
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self
Proc Chance 35%

Transients with 妖精境の住人

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Andvari 4NetherThrust799397Fey Folk Excavator The Cursed Gold GrabberWeapon Spread Magic.pngGreed Beyond The GodsRing of the Nibelung
Barguest 3NetherBlow399203Fey Folk Blood of the Beast Mountain Dweller The MisfortunateWeapon Spread Magic.pngEvil Sealing and Lamenting CorpseCrossroads of the Witch Queen
Nether-O'-Lantern 1NetherMagic10050Fey Folk Pumpkin Thrower Mischief Maker HaunterWeapon Spread Magic.pngTrick or Treat!
Cu Sith 3WoodBlow399196Blood of the Beast Fey Folk The Abandoned Death BringerWeapon Spread Magic.pngWhite Mount Breaks StringsThird Howling
Yule 3WaterBlow400230Fortune Dealer Fey Folk Blood of the Beast Sky DasherWeapon Spread Thrust.pngDivine Gifts of AssistanceSerendipitious Delivery
Gullinbursti 3ValiantBlow400300Unshakable Believer Fey Folk Frontline Fighter Old YellerWeapon Spread Thrust.pngReckless Foolish RushBoar-Headed Rush
Fire-O'-Lantern 1FireMagic10050Fey Folk Pumpkin Thrower Mischief Maker HaunterWeapon Spread Magic.pngTrick or Treat!
Ded 3AetherThrust400250Fortune Dealer Fey Folk Mentor Spinner of FateWeapon Spread Magic.pngClear Dividing OrderRobgoblin Goodfellow
Water-O'-Lantern 1WaterMagic10050Fey Folk Pumpkin Thrower Mischief Maker HaunterWeapon Spread Magic.pngTrick or Treat!
Ded 5NetherShot1650880Fortune Dealer Fey Folk Mentor Judge and JuryWeapon Spread Magic.pngClear Dividing OrderRobgoblin Goodfellow
Wood-O'-Lantern 1WoodMagic10050Fey Folk Pumpkin Thrower Mischief Maker HaunterWeapon Spread Magic.pngTrick or Treat!
Andvari 3NetherBlow405205Fey Folk Excavator The Cursed Gold GrabberWeapon Spread Magic.pngGreed Beyond The GodsRing of the Nibelung
Aether-O'-Lantern 1AetherMagic10050Fey Folk Pumpkin Thrower Mischief Maker HaunterWeapon Spread Magic.pngTrick or Treat!

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Fey Calamity
JP Name 妖精境の厄災
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self
Proc Chance 50%
Evolution(s) Fey Folk

Fey Calamity
JP Name 妖精境の厄災
Trigger timing Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.
Effect No effect
Proc Chance 100%
Evolution(s) Fey Folk
This is an additional effect

Fey Calamity
JP Name 妖精境の厄災
Trigger timing Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.
Effect Apply Chains of CalamityAcquire skill for 3 turns: [Before Being Hit] Apply Skill Lock, Fatal Poison, Obstruct to self and allies directly adjacent to self, Apply Chain of Misfortune Resistance to self / 50% (Irremovable Debuff) to enemies at the 2nd square in front of self
Proc Chance 100%
Evolution(s) Fey Folk
This is an additional effect

Fey Calamity
JP Name 妖精境の厄災
Trigger timing Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Skill LockCannot activate skills for 5 turns. (Debuff) (x2)
Proc Chance 50%
Evolution(s) Fey Folk
This is an additional effect

Fey Calamity
JP Name 妖精境の厄災
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Fatal Poison-200~-400HP/turn for 5 turns (Debuff) (x1.5)
Proc Chance 45%
Evolution(s) Fey Folk
This is an additional effect

Fey Calamity
JP Name 妖精境の厄災
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Fatal Poison (Stackable 1)-200~-400HP/turn for 5 turns (Debuff) (x1.5)
Proc Chance 45%
Evolution(s) Fey Folk
This is an additional effect

Fey Calamity
JP Name 妖精境の厄災
Trigger timing Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.
Effect Fatal Poison (Stackable 2)-200~-400HP/turn for 5 turns (Debuff) (x1.5)
Proc Chance 100%
Evolution(s) Fey Folk
This is an additional effect

Fey Calamity
JP Name 妖精境の厄災
Trigger timing Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.
Effect Fatal Poison (Stackable 3)-200~-400HP/turn for 5 turns (Debuff) (x1.5)
Proc Chance 100%
Evolution(s) Fey Folk
This is an additional effect

Fey Calamity
JP Name 妖精境の厄災
Trigger timing Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.
Effect Fatal Poison (Stackable 4)-200~-400HP/turn for 5 turns (Debuff) (x1.5)
Proc Chance 100%
Evolution(s) Fey Folk
This is an additional effect

Fey Calamity
JP Name 妖精境の厄災
Trigger timing Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.
Effect Fatal Poison (Stackable 5)-200~-400HP/turn for 5 turns (Debuff) (x1.5)
Proc Chance 100%
Evolution(s) Fey Folk
This is an additional effect

Fey Calamity
JP Name 妖精境の厄災
Trigger timing Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.
Effect Obstruct-15% skill activation rate for 2 turns (Debuff) (x1.6)
Proc Chance 100%
Evolution(s) Fey Folk
This is an additional effect

Fey Calamity
JP Name 妖精境の厄災
Trigger timing Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.
Effect Apply Remove DebuffRemove one debuff (Buff) to self
Proc Chance 100%
Evolution(s) Fey Folk
This is an additional effect

Transients with 妖精境の厄災

No transients found that satisfy the search criteria.

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