Difference between revisions of "The Game"

5,564 bytes added ,  08:58, 21 June 2023
not even done with all of mc's lore yet damn
(a little bit more and a few more subcategories)
(not even done with all of mc's lore yet damn)
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SUMMONS, more commonly referred to as the App, is a supernatural smartphone application that hosts the Game. It handles various aspects of it, such as acting as a medium for summoning to take place,<ref name="ch2">[[Main Quest:Chapter 3|Chapter 2: Clash of the Sacred Artifacts -Shinjuku Cataclysm-]]</ref><sup>1</sup> ranking users in a hierarchy,<ref name="ch2"></ref><sup>14</sup> creating guilds, among other integral features.
SUMMONS, more commonly referred to as the App, is a supernatural smartphone application that hosts the Game. It handles various aspects of it, such as acting as a medium for summoning to take place,<ref name="ch2">[[Main Quest:Chapter 3|Chapter 2: Clash of the Sacred Artifacts -Shinjuku Cataclysm-]]</ref><sup>1</sup> ranking users in a hierarchy,<ref name="ch2"></ref><sup>14</sup> creating guilds, among other integral features.
===Goal and Win Condition===
There are quite a few victory conditions one can attempt to achieve to claim "victory" in the Game, each goal depending on one's personal objectives and knowledge about the Game's true nature.
On its surface, many of the Game's causal App users believe the final goal of the game is to bring all the territories in all 23 wards of Tokyo under their own guild's dominion and control.<ref name="ch4">[[Event Quest:Main Quest Chapter 7 Campaign|Chapter 4: Missionaries - Dogma City, Aoyama]]</ref><sup>1</sup>
To the World Representative, their objective is to obtain the Trophy for themselves. This would naturally include eliminating all other Representatives, making them the only real player left in the Game. {{Transient icon|Nodens}} is the only Representative currently shown who had come the closest to winning the Game through this means.<ref name="nightglows">[[Event Quest:Nightglows of the Starlit Sky|Nightglows of the Starlit Sky]]</ref><sup>13</sup>
On a greater scale, since the final objective of the Game is to find the most ideal path for humanity, one can also claim victory by achieving this as well. This is most evident with the various Plans of the [[The Game#The Three Geniuses|Three Geniuses]], the [[Guild#Guild Masters|guild masters]] of the Three True Guilds. Each of their plans follow a theory about the ideal step humanity should take for their next evolution.<ref name="ch9"></ref><sup>1</sup>
===Guilds===
===Guilds===
''Main article: [[Guild]]''
''Main article: [[Guild]]''
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''Main article: [[Loop]]''
''Main article: [[Loop]]''


The Game has started and ended several times because it is set up to loop by the App. When a Game ends, the environment within Tokyo's [[walls]] is reset and the Game begins anew. Memories of all individuals are lost, with the exception of individuals who have formed a connection outside of Tokyo, as well as individuals with Sacred Artifacts that act as [[pillar]]s.  
The Game has started and ended several times because it is set up to loop by the App. When a Game ends, the environment within Tokyo's [[walls]] is reset and the Game begins anew. Memories of all individuals are lost, with the exception of individuals who have formed a connection outside of Tokyo, as well as individuals with [[Sacred Artifact]]s that act as [[pillar]]s.  
===Goal and Win Condition===
 
There are quite a few victory conditions one can attempt to achieve to claim "victory" in the Game, each goal depending on one's personal objectives and knowledge about the Game's true nature.
 
On its surface, many of the Game's causal App users believe the final goal of the game is to bring all the territories in all 23 wards of Tokyo under their own guild's dominion and control.<ref name="ch4">[[Event Quest:Main Quest Chapter 7 Campaign|Chapter 4: Missionaries - Dogma City, Aoyama]]</ref><sup>1</sup>
 
To the World Representative, their objective is to obtain the Trophy for themselves. This would naturally include eliminating all other Representatives, making them the only real player left in the Game. {{Transient icon|Nodens}} is the only Representative currently shown who had come the closest to winning the Game through this means.<ref name="nightglows">[[Event Quest:Nightglows of the Starlit Sky|Nightglows of the Starlit Sky]]</ref><sup>13</sup>
 
On a greater scale, since the final objective of the Game is to find the most ideal path for humanity, one can also claim victory by achieving this as well. This is most evident with the various Plans of the [[The Game#The Three Geniuses|Three Geniuses]], the [[Guild#Guild Masters|guild masters]] of the Three True Guilds. Each of their plans follow a theory about the ideal step humanity should take for their next evolution.<ref name="ch9"></ref><sup>1</sup>
==Persons of Interest==
==Persons of Interest==
===World Representatives===
===World Representatives===
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The Trophy of the Game, the prize all the Representatives are fighting to obtain for themselves, is the {{Transient icon|Protagonist}}, or more specifically, the 23 [[Exile|souls]] sealed inside them. Many of the Representatives have a special connection or relationship to their own respective exile; some hold gratitude towards them, regret, or possibly anger even. They see the Protagonist as being the same person, that their voice, personality, and even scent all ring familiar to the one they long to see again. This complicated relationship acts as their personal motivation to claim the Trophy for themselves beyond winning the Game for their own world.<ref name="ch9"></ref><sup>10 11</sup>
The Trophy of the Game, the prize all the Representatives are fighting to obtain for themselves, is the {{Transient icon|Protagonist}}, or more specifically, the 23 [[Exile|souls]] sealed inside them. Many of the Representatives have a special connection or relationship to their own respective exile; some hold gratitude towards them, regret, or possibly anger even. They see the Protagonist as being the same person, that their voice, personality, and even scent all ring familiar to the one they long to see again. This complicated relationship acts as their personal motivation to claim the Trophy for themselves beyond winning the Game for their own world.<ref name="ch9"></ref><sup>10 11</sup>
After obtaining the Ring...
====''Boundless Tail''====
Boundless Tail is the Protagonist's main Sacred Artifact that holds the memories of its past bearers, namely of the exiles. It was created in the world of [[Takamagahara]] and was the sword of the exile [[Exile#Takamagahara|Susano-o]] who slew the giant serpent Orochi, severing its jurisdiction and reign of power.
The Protagonist is able to call upon Susano-o's memories to wield his Rule of Rending along the other exile's Rules of Rending, thus being able to sever anything from anywhere at any time. This means that all the Rules and memories from various wielders holding the same Role have all been stuffed inside Boundless Tail, fragments of multiple blades being forged into one. As a result of the information overload, the Protagonist's mind broke, resulting in the loss of all their memories.<ref name="ch6">[[Event Quest:Main Quest:Chapter 6 Release Campaign|Chapter 6: Tycoons - Tower of Tyranny]]</ref><sup>22</sup>
Like other Sacred Artifacts, Boundless Tail is a safety measure meant to carry and safely use the dangerous Rules held within. However, unlike other Sacred Artifacts, Boundless Tail has two layers of safety measures. One being Boundless Tail itself, and the other likely being the memories attached to Lil' Salomon.<ref name="ch9"></ref><sup>17</sup> This is done to ensure that the Rules within the Sword do not go berserk so easily.
After the Protagonist summoned Lil' Salomon into a Battle Zone during their fight with {{Transient icon|Musashi}}, Boundless Tail would break, resulting in the Rules bursting out and them turning into an Exception momentarily. However, the Sword was never physically broken, as per the rules of the App, it would go back to normal once the [[SUMMONS#Battle Zones|Battle Zone]] was closed. Rather, Boundless Tail was filled with something new in addition to the already existing 23 memories of various exiles. This led to the Sword's capacity to be exceeded, resulting in it trying to break out of its shell and be reborn into a new, larger form. This was achieved by using [[Sacred Artifact#Dark Matter|dark matter]].<ref name="ch9"></ref><sup>7 14 15 17</sup>
====''Lil' Salomon''====
====''Lil' Salomon''====


Lil' Salomon is a familiar granted to the Protagonist by {{Transient icon|Mononobe}} to act as their guide. As he considers himself a tool for the Game, he believes it isn't possible for him to disobey his creators.<ref name="nightglows"></ref><sup>13</sup> He refers to Mononobe as Father.
{{Transient icon|Lil' Salomon}} is a familiar created by {{Transient icon|Mononobe}} to act as the Protagonist's guide, though he claims to be a guide for new App users.<ref name="salomon">{{AR Equip|en name=Support of Apprentice Familiar}} Research File</ref> His name is based off the book Ars Almadel Salomonis.<ref name="ch9"></ref><sup>20</sup>
 
As he considers himself a tool for the Game, he believes it isn't possible for him to disobey his creators.<ref name="nightglows"></ref><sup>13</sup> He refers to Mononobe as Father.
 
His true identity is that of a construct of the Protagonist's memories cut away from them and given form. {{Transient icon|Musashi}} calls him a part of the Protagonist that had been cut off. He has also been described to be a Dragon, a shadow of a Dragon, a representative of the 23 dragon tails within the Protagonist's Boundless Tail, as well as a Sword.<ref name="ch9"></ref><sup>5 7 14 15</sup>
 
{{Transient icon|Hephaestus}} calls him a draconic Exception residing inside Boundless Tail, a Rule that escaped its System with no vessel to house it. He believes that Lil' Salomon is stable and not berserk unlike other Exceptions because parts of the Protagonist's memory were taken from Boundless Tail and attached onto the berserk Rule.<ref name="ch9"></ref><sup>17</sup>
 
Salomon acts as a safety valve to protect the Protagonist's mind. Being a construct of the Protagonist's memories, they were removed, stored, and made into another being to prevent the Protagonist's mind from breaking. He also acts as a safety measure in the case the Protagonist were to turn into an [[Exception]] by releasing the Protagonist's berserk Rule. This allows the Exception inside the Protagonist to calm down on its own.<ref name="ch9"></ref><sup>15</sup> This is likely the reason why the Protagonist never turns into an Exception whenever they cause a contradiction, an oddity {{Transient icon|Toji}} points out early on.<ref name="ch2"></ref><sup>13</sup>
 
The Protagonist at first believes that they are unable to summon Salomon into a Battle Zone during an [[SUMMONS#App Battles|App Battle]]. However, once they do, they unlock their hidden potential as Salomon becomes a second Sword the Protagonist can dual-wield. This new sword is initially described to be invisible or like a dragon's shadow. {{Transient icon|Arc}} describes it as a dragon's tail. Later references describe the new Sword as a wavering shadow of Boundless Tail. With two Swords at hand, the Protagonist is able to combine two Rules of Rending. They use this ability to simultaneously cut through space and gravity, leaping into the air in a blink of an eye. They also use this dual-wielding for their Double Dragon technique.<ref name="ch9"></ref><sup>7</sup><ref name="ch10"></ref><sup>19</sup>
 
Only those who have been separated from themselves in some way are able to see and interact with Lil' Salomon. This includes the Protagonist and Musashi, who have cut off a part of themselves,<ref name="ch9"></ref><sup>5</sup> or {{Transient icon|Snow}}, whose Role and Rule allow him to see him as the copies Snow makes exist in the same dimension as Salomon.<ref name="ch11"></ref><sup>20</sup>
{| class="mw-collapsible mw-collapsed wikitable"
! scope="row" colspan="6" align=center |'''Characters Who Can See Lil' Salomon'''
|-
|{{Team member|Protagonist}}
|{{Team member|Mononobe}}
|{{Team member|King Solomon}}
|{{Team member|Snow}}
|{{Team member|Ded}}
|{{Team member|Musashi}}
|-
|{{Team member|Tianzun}}
|{{Team member|Quantum}}
|}
====''Double Dragon''====
====''Double Dragon''====


Due to holding the 23 exiles within them, the Protagonist is unable to defeat any Representative because they are beneath them in the hierarchy of their original world. When face-to-face against a Representative, their Sword loses all of its luster and becoming noticeably heavier. They are able to bypass this hierarchy through Double Dragon, a technique where they clash two conflicting Rules of Rending belonging to the exiles to create an Exception Territory within themselves to harness the power of Exceptions. The Sacred Artifacts used for this is Boundless Tail and {{Transient icon|Lil' Salomon}}, a wavering shadow of Boundless Tail that feels like a dragon's tail. After using this technique, however, the Protagonist temporarily loses the ability to use their sword hand, disabling them for the time being.<ref name="ch9"></ref><sup>7</sup><ref name="ch10"></ref><sup>19 20</sup><ref name="ch11">[[Release Campaign:Main Quest Chapter 11|Chapter 11: Warmongers - The Moonlit War]]</ref><sup>21</sup>
Due to holding the 23 exiles within them, the Protagonist is unable to defeat any Representative because they are beneath them in the hierarchy of their original world. When face-to-face against a Representative, their Sword loses all of its luster and becoming noticeably heavier. They are able to bypass this hierarchy through Double Dragon, a technique where they clash two conflicting Rules of Rending to create an Exception Territory within themselves. This technique causes their Rule to flow into their body, granting them tremendous power. The Sacred Artifacts used for this is Boundless Tail and Lil' Salomon, a wavering shadow of Boundless Tail that feels like a dragon's tail. After using this technique, however, the Protagonist temporarily loses the ability to use their sword hand, disabling them for the time being.<ref name="ch9"></ref><sup>7 17</sup><ref name="ch10"></ref><sup>19 20</sup><ref name="ch11">[[Release Campaign:Main Quest Chapter 11|Chapter 11: Warmongers - The Moonlit War]]</ref><sup>21</sup>
 
Curren believes that constant use of Double Dragon is dangerous to the Protagonist.
====''The Ring''====
====''The 24th Soul''====
====''The 24th Soul''====
However, due to the reveal in Chapter 12 that one of the souls inside the Protagonist (heavily implied to be '''the player''' themselves) is actually '''not''' constrained by the hierarchy imposed upon them, making it possible for them to defy the Representatives and their rules. This reveal has since changed the goal of some Representatives into eliminating the Protagonist and removing said factor them, fearing that this will change the outcome of the game and possibly ending it for good.
However, due to the reveal in Chapter 12 that one of the souls inside the Protagonist (heavily implied to be '''the player''' themselves) is actually '''not''' constrained by the hierarchy imposed upon them, making it possible for them to defy the Representatives and their rules. This reveal has since changed the goal of some Representatives into eliminating the Protagonist and removing said factor them, fearing that this will change the outcome of the game and possibly ending it for good.
===Observers===
===Observers===
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