Difference between revisions of "Marchosias/Strategy"

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''NOTE: This page currently under construction.''


''(This page is for Marchosias strategy guide. For the standard Marchosias page, click [[Marchosias|here]].)''
''(This page is for Marchosias strategy guide. For the standard Marchosias page, click [[Marchosias|here]].)''
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As a defensive support, Marchosias has been blessed with extra horizontal movement which is a great niche to have. Aside from {{Transient icon|Sitri}}, there are other units who have this same combination in role/ability such as {{Transient icon|Seth|variant=Beachside}}, {{Transient icon|Tangaroa|variant=Canaan}}, and effectively {{Transient icon|Tanngrisnir|rarity=5}}, so the fact that Marchosias does the same task at a low cost makes him very appealing. As one may already be aware, extra horizontal movement is a very special ability because it allows one to regroup units in wide maps in one turn if RNG is in one's favor. As a defensive support on top of this, it makes stray high damage during that first turn also manageable. Past that, this skill allows for easier repositioning of units and makes diagonal movements completely unnecessary. Finally, having a larger reach also opens up more strategies in engaging with enemies.
As a defensive support, Marchosias has been blessed with extra horizontal movement which is a great niche to have. Aside from {{Transient icon|Sitri}}, there are other units who have this same combination in role/ability such as {{Transient icon|Seth|variant=Beachside}}, {{Transient icon|Tangaroa|variant=Canaan}}, and effectively {{Transient icon|Tanngrisnir|rarity=5}}, so the fact that Marchosias does the same task at a low cost makes him very appealing. As one may already be aware, extra horizontal movement is a very special ability because it allows one to regroup units in wide maps in one turn if RNG is in one's favor. As a defensive support on top of this, it makes stray high damage during that first turn also manageable. Past that, this skill allows for easier repositioning of units and makes diagonal movements completely unnecessary. Finally, having a larger reach also opens up more strategies in engaging with enemies.
Marchosias has a fairly simple play style of moving to protect his allies. However, he does have a lot of additional options past that, and this is a result of AR equipment. Due to his elemental attribute and rarity, Marchosias is able to equip fairly decent ARs which expand the realm of his gameplay and allows one to customize him depending on the quest. For this reason, it would be good to look at the options available to him which are mentioned in more detail in the section below.


==Stats and Seed Usage==
==Stats and Seed Usage==
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{{Transient stat table|Marchosias}}
{{Transient stat table|Marchosias}}


Example description
Since Marchosias' most important skills are guaranteed, the usage of Skill seeds shouldn't be a huge priority. Instead, HP/Level seeds would be preferable to boost his ability as a tank. Due to his {{Star|3}} being functionally the same as {{Star|4}} rarity, ATK seeds will have a somewhat significant boost to his damage, but it's not a huge priority since his role in a team isn't as a damage dealer.


==Team Synergy==
==Team Synergy==


'''Example synergy class'''  
'''Healers/Other Defensive Supports'''
 
{{Transient icon|Marchosias}} should be used with healers to cover his lack of healing for himself or other defensive supports to provide another layer of protection. Due to the range of his skill activation, these units would also ideally be in the backline. Examples include {{Transient icon|Chernobog|variant=Beachside}}, {{Transient icon|Kagutsuchi|variant=Jamboree}}, and {{Transient icon|Daikoku|rarity=5}}.
 
'''Units who can pull enemies in'''


Example description
Since Marchosias can only {{Status|en name=Curse}} to the enemies he hits, units who can pull enemies in through their skills would be an ideal teammate for him to address this shortcoming. Snipe units such as {{Transient icon|Surtr|variant=Valentine}} and {{Transient icon|Arachne|rarity=4}} are some examples which are good.
 
'''Units who don't need to move'''
 
Since Marchosias will be proviing a layer of defense for the team, the rest of the team should have some form of offensive buffing/damage dealing and ideally without needing to move to do so. Examples include {{Transient icon|Wakan Tanka|variant=Fashionista}}, {{Transient icon|Tangaroa|variant=Canaan}}, and {{Transient icon|Ose|rarity=4}}.


==AR Equipment==
==AR Equipment==
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==Checks and Counters==
==Checks and Counters==


'''Example counter'''
'''Movement Restriction'''


Example description
Since {{Transient icon|Marchosias}} needs to move to activate his skills, debuffs such as {{Status|en name=Fear}} will inhibit this ability to provide defense for the team. Granted, it would still be possible for him to apply {{Status|en name=Curse}} and {{Status|en name=Protection}}, but his utility as a unit with extended horizontal movement would be gone.
 
'''Skill Locking Debuffs'''
 
Since Marchosias has no immunity to skill locking debuffs, these debuffs will shut him down easily. He can get immunity from {{Status|en name=Bind}} however from the {{AR Equipment|結合の誓い}} AR.
 
'''Defense Penetration'''
 
Enemies who can pierce debuffs can counter Marchosias' effects. Unit-wise, this includes {{Transient icon|Eita|rarity=5}} and {{Transient icon|Tajikarao|rarity=5}}, but this ability can also appear in other enemies, such as Hephaestus/Talos in the level 80 challenge quest for Virtual Summer Memory.


==Teambuilding Options==
==Teambuilding Options==
'''This section consists of user-submitted builds that may not necessarily be viable for high level quests.'''
'''This section consists of user-submitted builds that may not necessarily be viable for high level quests.'''


===Arbitrary Team Name===
===Curry God===


{| class="mw-collapsible wikitable" style="text-align: center"
{| class="mw-collapsible wikitable" style="text-align: center"
! colspan="6" | Team Details (submitted by UserName)
! colspan="6" | Team Details (submitted by milk)
|-
|-
|{{Transient icon|Marchosias|size=large|rarity=3}}<br/>[[Marchosias]]<br/>【Debuffer】
|{{Transient icon|Chernobog|size=large|variant=Beachside|rarity=5}}<br/>[[Chernobog]]<br/>【Healer, Offensive Buffer】
|{{Transient icon|Marchosias|size=large|rarity=3}}<br/>[[Marchosias]]<br/>【Moveslut, CP Battery】
|{{Transient icon|Kagutsuchi|size=large|variant=Jamboree|rarity=4}}<br/>[[Kagutsuchi]]<br/>【Defensive Support, CP Battery】
|{{Transient icon|Marchosias|size=large|rarity=3}}<br/>[[Marchosias]]<br/>【Healer, Tank】
|{{Transient icon|Marchosias|size=large|rarity=3}}<br/>[[Marchosias]]<br/>【Tank, Defensive Support】
|style='background: Honeydew'|{{Transient icon|Marchosias|size=large|rarity=3}}<br/>[[Marchosias]]<br/>【Support unit】
|style='background: Honeydew'|{{Transient icon|Nekros & Bacchus|size=large|rarity=5}}<br/>[[Nekros & Bacchus]]<br/>【Debuffer, Damage Dealer】
|style='background: Gainsboro'|{{Transient icon|Licht|size=large|rarity=4|variant=Valentine}}<br/>[[Licht#transient2|Licht]]<br/>【example of variant call】
|style='background: Gainsboro'|{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Anyone]] / no one <br/>【Flexible】
|-
|-
! colspan="6" | Cost: ≥X
! colspan="6" | Cost: ≥48
|}
|}


Example team function description.
This is a team meant to show the synergy between {{Transient icon|Marchosias}} and {{Transient icon|Kagutsuchi}}, as well as show the strength of After Buff skills. In particular, Marchosias applies {{Status|en name=Tenacity}} and Jamboree Kagutsuchi applies {{Status|en name=Protection}}, which allows Jamboree Kagutsuchi to CP charge allies of choice while having two defensive buffs up. Furthermore, three of the units on the team have After Buff skills which Marchosias will regularly activate. In the case of the support {{Transient icon|Nekros & Bacchus|rarity=5}}, he should have the {{AR Equipment|jp name=寂しがりの猛牛たち}} AR in order to charge his own CP along with the effects from Jamboree Kagutsuchi. {{Transient icon|Chernobog|variant=Beachside}} rounds out the team by providing a consistent source of healing, offensive buffing, and another defensive buff through {{Status|en name=Unction}}.


==Gameplay examples==
==Gameplay examples==


* [https://www.youtube.com/watch?v=Q1rCPPZDldc Example external link]
{{#ev:youtube|4VVOeNlNWuQ}}
 
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