Difference between revisions of "Kagutsuchi/Strategy"

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This is a team designed for vertical maps to show off using {{Transient icon|Zao|rarity=4}}. In particular, {{Transient icon|Kagutsuchi|variant=Jamboree}} is used to act as a CP battery so that Zao can give {{Status|en name=Guts}} frequently on top of the nukes from {{Transient icon|Kotaro|variant=Beachside}}. Furthermore, it highlights the synergy between both Jamboree Kagutsuchi and Beachside Kotaro, and the synergy between Zao and Beachside Kotaro. Three offensive buffs are in rotation with {{Status|en name=Ardor}} from {{Transient icon|Chernobog|variant=Beachside}}, {{Status|en name=Vigor}} from Zao, and {{Status|en name=Nourishment}} from Jamboree Kagutsuchi. On the other hand, five defensive buffs are in rotation with {{Status|en name=Protection}} from Jamboree Kagutsuchi, {{Status|en name=Adamantine}} from Zao, {{Status|en name=Tenacity}} and {{Status|en name=Evasion}} from Beachside Kotaro, and {{Status|en name=Unction}} from Beachside Chernobog. Thus, for any quest that doesn't feature any major deterimental debuffs, this team is able to tank through most content.
This is a team designed for vertical maps to show off using {{Transient icon|Zao|rarity=4}}. In particular, {{Transient icon|Kagutsuchi|variant=Jamboree}} is used to act as a CP battery so that Zao can give {{Status|en name=Guts}} frequently on top of the nukes from {{Transient icon|Kotaro|variant=Beachside}}. Furthermore, it highlights the synergy between both Jamboree Kagutsuchi and Beachside Kotaro, and the synergy between Zao and Beachside Kotaro. Three offensive buffs are in rotation with {{Status|en name=Ardor}} from {{Transient icon|Chernobog|variant=Beachside}}, {{Status|en name=Vigor}} from Zao, and {{Status|en name=Nourishment}} from Jamboree Kagutsuchi. On the other hand, five defensive buffs are in rotation with {{Status|en name=Protection}} from Jamboree Kagutsuchi, {{Status|en name=Adamantine}} from Zao, {{Status|en name=Tenacity}} and {{Status|en name=Evasion}} from Beachside Kotaro, and {{Status|en name=Unction}} from Beachside Chernobog. Thus, for any quest that doesn't feature any major detrimental debuffs, this team is able to tank through most content.


Positioning-wise, this team has Beachside Kotaro act as the centerpiece while Beachside Chernobog hides behind him and Zao protects him in the front. Jamboree Kagutsuchi exists on the sides, boosting the CP and defense of whoever needs it. This column formation is important for the activation of Zao's skills. Once these buffs are acquired, it's possible to break this formation as seen fit. With five defensive buffs at any time, breaking formation to do something like put Jamboree Kagutsuchi in the center front to charge his allies' CP is a relatively safe maneuver. Finally, Guts adds one more layer of protection, and Beachside Chernobog can be used to heal that unit from the brink of death.
Positioning-wise, this team has Beachside Kotaro act as the centerpiece while Beachside Chernobog hides behind him and Zao protects him in the front. Jamboree Kagutsuchi exists on the sides, boosting the CP and defense of whoever needs it. This column formation is important for the activation of Zao's skills. Once these buffs are acquired, it's possible to break this formation as seen fit. With five defensive buffs at any time, breaking formation to do something like put Jamboree Kagutsuchi in the center front to charge his allies' CP is a relatively safe maneuver. Finally, Guts adds one more layer of protection, and Beachside Chernobog can be used to heal that unit from the brink of death.
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