Difference between revisions of "Andvari's Shop"

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==General Information==
==General Information==


* The shop uses a specific currency, {{Item|虹のかけら}}, that can be obtained by completing the Weekly Missions.
The shop uses a specific currency, {{Item|虹のかけら}}, that can be obtained by completing the Weekly Missions.
* Two types of items are being sold there: refreshable and non-refreshable. Refreshable items include expendable resources like {{Item|Transient Stone}}s or {{Item|スタミナドリンク}}s. They reset their stock count at the start of each month.
 
* Besides the valuable resources, the item exchange also contains some [[Card|characters]], [[My Guild|decorations]] and [[AR Equipment]] from past events' item exchanges. This way, players that started playing the game late can still get currently unobtainable content if they so desire.
Two types of items are being sold there: refreshable and non-refreshable. Refreshable items include expendable resources like {{Item|Transient Stone}}s or {{Item|スタミナドリンク}}s. They reset their stock count at the start of each month.
* This shop also contains exclusive items, like the {{AR Equipment|id=2002}} AR Equipment.
 
Besides the valuable resources, the item exchange also contains some [[Card|characters]], [[My Guild|decorations]] and [[AR Equipment]] from past events' item exchanges. This way, players that started playing the game late can still get currently unobtainable content if they so desire.
 
This shop also contains exclusive items, like the {{AR Equipment|id=2002}} AR Equipment.


==List of items==
==List of items==
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==Strategy==
==Strategy==


* Transient stone shards are a valuable resource that can currently only be obtained in fixed amounts every week, so budget them wisely.
Transient stone shards are a valuable resource that can currently only be obtained in fixed amounts every week, so budget them wisely.
 
* It is highly recommended to purchase at least one copy of the {{AR Equipment|id=2002}} AR. Among other things, it funnels all earned unit xp after a battle to a unit that holds it, which makes it easier to manage leveling up your units by making sure that earned xp will not be wasted on transients that have already reached their [[level]] cap when you're in the process of leveling another unit. It is especially useful when completing [[Dungeon Quest]]s.
* It is highly recommended to purchase at least one copy of the {{AR Equipment|id=2002}} AR. Among other things, it funnels all earned unit xp after a battle to a unit that holds it, which makes it easier to manage leveling up your units by making sure that earned xp will not be wasted on transients that have already reached their [[level]] cap when you're in the process of leveling another unit. It is especially useful when completing [[Dungeon Quest]]s.
* Purchasing additional copies of the above-mentioned AR is optional. Higher max level will increase the amount of bonus unit xp after winning a battle.
** Purchasing additional copies of the above-mentioned AR is optional. Higher max level will increase the amount of bonus unit xp after winning a battle.
* In most cases '''it is better to buy tickets over transient stones.'''
* In most cases '''it is better to buy tickets over transient stones.'''
** While the 10-pulls with stones may look tempting, purchasing tickets will give you twice as many chances for summoning, which outweighs the power of the 10th pull in most scenarios.<!--TODO add math-->
** While the 10-pulls with stones may look tempting, purchasing tickets will give you twice as many chances for summoning, which outweighs the power of the 10th pull in most scenarios.
 
{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable"
! Stones vs. Tickets Calculation
! Stones vs. Tickets Calculation
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