Difference between revisions of "Event Quest:Doki Doki Night with:Leib"

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SFX: {{#tag:mediator|https://cdn.housamo.xyz/housamo/utage_enc/Android/sound/se/se_walk.ogg}}
SFX: {{#tag:mediator|https://cdn.housamo.xyz/housamo/utage_enc/Android/sound/se/se_walk.ogg}}


{{VN:Dialogue|character=|dialogue=寝床から起き上がったPlayerは、
{{VN:Dialogue|character=|dialogue=Player gets up from their bed,
教室の扉を開き、その外へと出ていく。}}
opens the door, and heads out.}}


SFX: {{#tag:mediator|https://cdn.housamo.xyz/housamo/utage_enc/Android/sound/se/se_doorSlide.ogg}}
SFX: {{#tag:mediator|https://cdn.housamo.xyz/housamo/utage_enc/Android/sound/se/se_doorSlide.ogg}}
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{| class='wikitable' style='min-width:35em;'
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!うわー、暗い
!Wah, it's so dark.
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{| class='wikitable' style='min-width:35em;'
!オバケとかでてきそう
!Feels like a ghost is gonna pop out.
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{{VN:Dialogue|character=|dialogue=照明の灯っていない真っ暗な学校の廊下は、
{{VN:Dialogue|character=|dialogue=The schoolgrounds are pitch black from no lighting,
数時間前までの騒ぎが嘘のように静まり返っていた。}}
and it's so quiet that the busy hussling from before seems like it never happened.}}


{| class='wikitable' style='min-width:35em;'
{| class='wikitable' style='min-width:35em;'
!自販機は
!The vending machine-
|}
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!どこだったかな
!Where was it again?
|}
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SFX: {{#tag:mediator|https://cdn.housamo.xyz/housamo/utage_enc/Android/sound/se/se_walk.ogg}}
SFX: {{#tag:mediator|https://cdn.housamo.xyz/housamo/utage_enc/Android/sound/se/se_walk.ogg}}


{{VN:Dialogue|character=|dialogue=窓から差し込む月明かりを頼りに
{{VN:Dialogue|character=|dialogue=Relying on the light from the the windows,
Playerが夜の<ruby>飢野<rt>うえの</rt></ruby>学園をうろついていると――}}
Player makes his way around the school grounds―}}


SFX: {{#tag:mediator|https://cdn.housamo.xyz/housamo/utage_enc/Android/sound/se/se_doorKnock.ogg}}
SFX: {{#tag:mediator|https://cdn.housamo.xyz/housamo/utage_enc/Android/sound/se/se_doorKnock.ogg}}
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SFX: {{#tag:mediator|https://cdn.housamo.xyz/housamo/utage_enc/Android/sound/se/se_poyo.ogg}}
SFX: {{#tag:mediator|https://cdn.housamo.xyz/housamo/utage_enc/Android/sound/se/se_poyo.ogg}}


{{VN:Dialogue|character=|dialogue=廊下の角を曲がったところで、
{{VN:Dialogue|character=|dialogue=After turning a corridor,
何か弾力のある、もふもふしたものとぶつかった。}}
you suddenly bump into something elastic and fuzzy.}}


{| class='wikitable' style='min-width:35em;'
{| class='wikitable' style='min-width:35em;'
!もふ?
!Fuzz?
|-
|-
|
|
{{VN:Dialogue|frameless=true|character=???|expression=|layer=|dialogue=……ん? }}
{{VN:Dialogue|frameless=true|character=???|expression=|layer=|dialogue=……Hm? }}


{{VN:Dialogue|frameless=true|character=Leib|expression=通常|layer=|dialogue=ああ、すまねえな。
{{VN:Dialogue|frameless=true|character=Leib|expression=通常|layer=|dialogue=Oh, sorry.
考え事をしてたせいで、お前さんに気づかなんだぜ。}}
I was deep in thought, so I didn't notice you}}


|}
|}
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{| class='wikitable' style='min-width:35em;'
{| class='wikitable' style='min-width:35em;'
!この感触、覚えが……もふもふ
!This texture, I've felt it before...fluffy.
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|-
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{{VN:Dialogue|character=???|expression=|layer=|dialogue=……Hm? }}
{{VN:Dialogue|character=Leib|expression=通常|layer=|dialogue=Oh, sorry.
I was deep in thought, so I didn't notice you}}


{| class='wikitable' style='min-width:35em;'
{| class='wikitable' style='min-width:35em;'