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{{Transient stat table|Shino|rarity=3|merge=start|note=-}} | {{Transient stat table|Shino|rarity=3|merge=start|note=-}} | ||
{{Transient stat table|Shino|rarity=5|variant=Standard|note=-}} | {{Transient stat table|Shino|rarity=5|variant=Standard|note=-}} | ||
{{Transient stat table|Shino|rarity=5|variant=Standard|atk buff=4|cs atk buff=4|note=Damage with 4x advantage against Countdown from [[Head Hunter]]}} | {{Transient stat table|Shino|rarity=5|variant=Standard|atk buff=4|cs atk buff=4|note=Damage with 4x advantage against {{Status|en name=Countdown}} from [[Head Hunter]]}} | ||
{{Transient stat table|Shino|rarity=5|variant=Valentine|cs atk buff=2.525|note=Status Lv1 on charge Crit+ factored in|merge=finish}} | {{Transient stat table|Shino|rarity=5|variant=Valentine|cs atk buff=2.525|note=Status Lv1 on charge {{Status|en name=Crit+}} factored in|merge=finish}} | ||
'''Valentine Shino''' | |||
Skill seeds should be prioritized for {{Transient icon|Shino|variant=Valentine}} in order to guarantee his {{Status|en name=Limit}} proc. This also has the nice effect of helping to boost his chances of giving {{Status|en name=Regeneration}} to himself and {{Status|en name=Guts}} to allies. From there, ATK seeds should be used first to improve his damage since Valentine Shino is already very tanky. | |||
==Team Synergy== | ==Team Synergy== |
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