風魔の忍び

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JP Name 風魔の忍び
Trigger timing After MovingAfter this unit is held and released by their player.
Effect Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self
Proc Chance 25%

JP Name 風魔の忍び
Trigger timing When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn.
Effect No effect
Proc Chance 100%
This is an additional effect

JP Name 風魔の忍び
Trigger timing When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn.
Effect Apply Evasion Strengthening (Enemy)While user has Evasion: +80% skill activation rate for 999 turns (Irremovable Buff) to self
Proc Chance 100%
This is an additional effect

JP Name 風魔の忍び
Trigger timing After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker.
Effect Apply DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) to enemies at the 3rd square in front of self
Proc Chance 5%
This is an additional effect

JP Name 風魔の忍び
Trigger timing After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker.
Effect Apply DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) to enemies in a 3-square horizontal line around the 2nd square in front of self
Proc Chance 5%
This is an additional effect

JP Name 風魔の忍び
Trigger timing After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker.
Effect Apply DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) to enemies in Long Slash range
Proc Chance 5%
This is an additional effect

JP Name 風魔の忍び
Trigger timing After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker.
Effect Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hitting units
Proc Chance 5%
This is an additional effect

JP Name 風魔の忍び
Trigger timing Extra AttackAll multipliers stack with each other.
Effect DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) (x2)
Proc Chance 100%
This is an additional effect

Transients with 風魔の忍び

No transients found that satisfy the search criteria.

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