威を張る鬼姫

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JP Name 威を張る鬼姫
Trigger timing After MovingAfter this unit is held and released by their player.
Effect {"error":"Cannot read property 'effect_serial_id' of null"}
Proc Chance 40%

JP Name 威を張る鬼姫
Trigger timing On MissAfter this unit attacks but hits nothing.
Effect {"error":"Cannot read property 'effect_serial_id' of null"}
Proc Chance 50%
This is an additional effect

JP Name 威を張る鬼姫
Trigger timing After MovingAfter this unit is held and released by their player.
Effect Apply CS Weapon Change (Shot)Changes the unit's charge skill weapon type to Shot-ranged for 1 turn. (Buff) to self
Proc Chance 40%
This is an additional effect

JP Name 威を張る鬼姫
Trigger timing After MovingAfter this unit is held and released by their player.
Effect Apply Weapon Change (Thrust)Changes the unit's weapon type to Thrust-ranged for 1 turn. (Buff) to self
Proc Chance 35%
This is an additional effect

JP Name 威を張る鬼姫
Trigger timing After MovingAfter this unit is held and released by their player.
Effect {"error":"Cannot read property 'effect_serial_id' of null"}
Proc Chance 25%
This is an additional effect

Transients with 威を張る鬼姫

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